As I recall, it gets a bit off the rails over the final mission or two because the high-end power armor and weapons are grossly overpowered, but I had fun with that too: I suffered as a half-naked wastelander with a sharp stick at the beginning of the game, and so at the end of the game, it's payback time. As a concept, it misses what makes Fallout great-the open-ended roleplaying in an often surprising world-but the combat simulation is quite good, and it does follow a coherent (and, by comparison, compact) story from start to finish. It's not an RPG, but rather a squad-based tactical game in the Fallout world. I actually prefer the darker tone of the first Fallout, but in terms of scale and variety, Fallout 2 cannot be beat.įallout Tactics is the black sheep in the group, but in all honesty I think it deserves better than it got. Fallout 2 is particularly notorious for this-this Reddit thread really cuts to the heart of the matter, and thankfully also has some helpful pointers-but trust me, once you're through the Temple of Trials, the game will not disappoint. They're definitely products of their era, that being the late '90s, a time when videogames demanded that players work for their success. Build the perfect Vault, keep your Dwellers happy, and protect them from the dangers of the Wasteland. Fallout 1 and 2 are rightfully famous as groundbreaking post-apocalypse RPGs: Dark, violent, funny in spots, and-fair warning-not the easiest games in the world to get into at first. Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |